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Old 2nd December 2005, 05:00   #1
Joninkrakow
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Default Port of Pensacola Switching Puzzle

Newbie here, but I promised to post something about my own layout, so I ought, I suppose, to do it.

There is not much to my layout, and what I'm going to show has, for now, at least, drastically changed. I post it, however, in hopes that maybe some of you can give me some ideas to improve upon it.

First of all, I wanted my switching puzzle to be grounded somewhat in reality. Since my son and I love to go to the waterfront and watch the trains and ships there, I decided to model the port of Pensacola (more info here: http://www.portofpensacola.com/ ) In my track plan, you can see some of the elements of the port, but obviously, the primary importance is switching puzzles. ;-)

What you see here is a plan I came up on my own, based, of course, on John Allen's TimeSaver. I layed out the track as the first photo shows, and then drew in potential scenic featurs on the paper on which I placed the track. I liked it, and was able to switch 12 cars at a time, but I can tell you, it was a real challenge with 12 cars! In the end, I think this was what dissatisfied me, and I returned to Scot Osterweil's plan (you can see it here: www.carendt.us/articles/highland/index.html )

I discovered that it fit in exactly the same space as what I had (120mmx28--an Ikea bookshelf!), and by mirroring the plan, it would fit perfect. So, I swapped track plans. However, while it can handle 20 cars, and create the same headaches..... er, fun, as my original plan, I find myself wondering if there isn't something I can do to my original plan to improve it. So, I'm open to suggestions. :-)

So, without further ado.... what I have so far.....

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Old 2nd December 2005, 05:01   #2
Joninkrakow
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Default Re: Port of Pensacola Switching Puzzle

Here are photographs of the above plan but the actual layout (unscenicked).

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Old 2nd December 2005, 05:06   #3
Joninkrakow
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Default Re: Port of Pensacola Switching Puzzle

I forgot to mention that in the top photo of the layout, you can see below a Piko power pack/throttle. I love that thing! It's big and heavy, but I like how it operates. :-) I also forgot to mention that I took these photos right before I dismantled the track, and reconfigured it for the Highland Terminal layout. I am enclosing an image of the reversed plan, to help visualize how it compares to my original plan.
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Old 2nd December 2005, 10:04   #4
jpguest
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Default Re: Port of Pensacola Switching Puzzle

Welcome to AMR Joninkrakow You have made a great start

I like the crane you have on the layout, which kit is it from?
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Old 2nd December 2005, 16:13   #5
Joninkrakow
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Default Re: Port of Pensacola Switching Puzzle

Thanks Jason.

It may be a Faller kit. It's German-made, for sure. It's kind of cute, but _nothing_ like any American crane I've ever seen. I bought it in Krakow, at a tiny train shop.

In Pensacola, they use typical drivable cranes on wheels, like you see everywhere. None of the typical dock gantries or anything, so this is "un-prototypical" as far as that goes, but I liked it, and bought it!

-Jon

P.S. I forgot to add a sig! You can call me just plain Jon.
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Old 2nd December 2005, 16:50   #6
Joninkrakow
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Default Re: Port of Pensacola Switching Puzzle

Quote:
Originally Posted by jpguest
Welcome to AMR Joninkrakow You have made a great start

I like the crane you have on the layout, which kit is it from?
I remembered that I have another photo of this crane, but with it in focus. ;-) Here it is...

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Old 2nd December 2005, 22:25   #7
Howqua
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Default Re: Port of Pensacola Switching Puzzle

Good stuff Jon.
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Old 2nd December 2005, 23:15   #8
B-17_Fortress
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Default Re: Port of Pensacola Switching Puzzle

Nice little switching yard you got there. I'll look forwards to seeing this grow.

Steve
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Old 3rd December 2005, 04:15   #9
Papa Bear
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Default Re: Port of Pensacola Switching Puzzle

Very nice, Jon!
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Old 3rd December 2005, 10:36   #10
jpguest
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Default Re: Port of Pensacola Switching Puzzle

I love the close up pic of that crane Jon Thanks, I think I'm going to have to find me one
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