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Old 11th June 2009, 10:34   #21
B-17_Fortress
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Default Re: Coal Mine Railway - Imaginary B&O branchline

Tom, what do you think the last layout has taught you that can can improve on this one?

Steve
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Old 11th June 2009, 11:53   #22
TCWORLD
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Default Re: Coal Mine Railway - Imaginary B&O branchline

Good Question.
Well the lessons from the last layout are mainly in the track laying and wiring department. On the last layout the track wasn't layed with care and precision, which made running train a nightmare at the best of times, as they would stall on joins, dips and uneven ends of track sections. Also the wiring was far from neat, with huge solder blobs everywhere, and wires which were tangled making faults hard to trace.
I've been reading through quite a few posts hre and elsewhere about how to lay and wire track neatly and precisely, so hopefully this layout will have alot smoother operations.

Aswell as that, I just need to be more carefull in general, and take more time when i get to the scenery stage. With a bit of luck it should be alot better than the last.
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Old 16th June 2009, 13:23   #23
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Default Re: Coal Mine Railway - Imaginary B&O branchline

I've been thinking about the question of "what has the last layout taught me" and I think the last layout was very much a cram everything in style wise as i could. I think that ended up with me having scenery which didn't at all fit together. There were too many styles and themes and eras, all of which resulted in a very jumbled scene which had no atmosphere to it.

I look at lots of layouts at exhibitions and see that they have very subtle atmospheres to them, which make them more believable as psuedo real worlds. Whereas on my last layout it wasn't, It was confused in what i wanted to show.

For this layout I've spent quite a while planning in my head what its supposed to show, and have worked out what buildings and what styles to stick with, rather than a bit of everything. Im aiming to create something that, to me at least, shows the contrast between the tranquill but desolate area - dry grass, scorched earth, sandy soil, steep sandstone cliff faces - and the destructive noisy dirty industries that sprout out of the landscape like weeds wherever there is a desired resourse like coal.
I have a very clear image in my mind of howthe scenery will take shape, and how each little section joins with the rest iin a single era and atmosphere. I've found a couple of images in Google that very much show the type of terrain I'm aiming to capture in my little model world. (Images: 1, 2). Image 1 is showing the steep rugged desolate cliffs, whereas by contrast Image 2 shows the much more tranquill side: a slow flowing river eating away at the soft sandstone. Between the two of them you should be able to picture the type of soil, colours, and different plant life. If you add to that the destructive side of coal mining, you should get a good idea of what i can picture the layout as being.

Thats what the last layout lacked, an Image. When i was making it, i hadn't got a clear image, and i wasn't sure about what i wanted it to look like. Thats the main reason Its taken me 6 months to plan this new one, I've been thinking over what I want.



In other news, I've built a wooden frame which has been inlayed into the underside of the foam to not only give it support and stop my damaging it, but also to give me something solid to screw the facia and backscene to. The facia has quite tight curves to follow which mean that trying to screw it to the foam wouldn't have been feasible, so I built the frame, made the facia and screwed the two together. I plan to make the scenery come up and over the facia slightly, and will then paint the front to resemble layers of soil and sand.
I've also ordered the turntable, coal tipple, and some WS scatters (brown ballast, burnt grass, earth scatters, yellow grass, coal, etc.). The next thing im planning to aquire is the track to build the hidden return line, so that i can build the scenery at the front up to full height.

I'll post some pics this evening of the facia and frame.
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Old 18th June 2009, 22:37   #24
Lawrence
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Default Re: Coal Mine Railway - Imaginary B&O branchline

Interesting what you say about terrain there Tom. I remember getting a comment on my (now defunct) layout website from a guy, state side, who loved the layout, but couldn't comment on the topography as he hadn't been to that part of the country!!

Obviously there will be aspects of the terrain that will be consistent with the mining works but, I think, unless you intend some heavy prototyping, you should experiment with different terrain aspects, it will add interest to the layout and give you experience of more techniques.
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Old 18th June 2009, 23:49   #25
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Default Re: Coal Mine Railway - Imaginary B&O branchline

Thanks for the input Lawrence. I know I haven't visited an area where this might be, but it doesn't so much matter. What i mean is that i dont actually plan to fully prototype the scenery, but I do want to at least try to keep the styles of scenery: buildings, types of rock etc; pretty much in keeping with each other. I will use several different techniques to see which works best though.
I know that in some areas, different sorts of terrain will be used though, deciduos forest type areas up around the river and waterfall, compared with dry grass plains around the left front edge where the access hatch is. I'm going to try to keep some variety in the layout for sure, but I want to make certain that it wont be a mish mash of random styles like the last layout.
Thankyou for you comment though, it's given me something to think about.


As promised some more pics of work over the last week (since sunday).

The new Framework:







The secret hatch:



Front Facia:








The left tunnel, and covered lower track:





The waterfall and river above:









Rocky outcrop (Slightly changed from the plan, goes over all 4 lines):
















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Old 19th June 2009, 06:47   #26
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Default Re: Coal Mine Railway - Imaginary B&O branchline

Looks good so far Tom,I look forward to seeing some dirt and rails on it.
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Old 19th June 2009, 23:15   #27
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Default Re: Coal Mine Railway - Imaginary B&O branchline

Nice work Tom. You have been very buzy. Keep it going.

Doug.
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Old 20th June 2009, 19:31   #28
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Default Re: Coal Mine Railway - Imaginary B&O branchline

Thankyou. I managed to finish plastering today, and have also given the whole layout a coat of black paint (undercoat for scenery). Along with that, the front facia is now painted.

Piccy's :































Enjoy!!
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Old 20th June 2009, 19:46   #29
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Default Re: Coal Mine Railway - Imaginary B&O branchline

Good work there Tom, you will be ready for the track when it arrives.

Neil
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Old 20th June 2009, 21:32   #30
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Default Re: Coal Mine Railway - Imaginary B&O branchline

Looks really cool tom I just love all the hills and tunnels well done
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